20-0 MCP Server
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@20-0 MCP ServerList the game scenarios"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
20-0 MCP Server
20-0 - NFL Perfect Season Roster Builder
A Model Context Protocol server that exposes the canonical 20-0 knowledge surface — game modes, roster picks, and scenarios, FAQ, official links — to MCP-compatible AI clients such as Claude Desktop, Cursor, Windsurf, and Continue. Read-only, no API keys, no quota, ~50 ms cold start.
Official website: https://20-0game.com
🎮 About 20-0
20-0 is a browser-based NFL "perfect season" game where the player drafts twelve legends across the standard offensive, defensive, and special-teams positions, then runs a 20-game season — 17 regular season, 3 playoff rounds, and a Super Bowl — trying to finish 20-0. The draft is structured around a slot machine that spins a historical team paired with a decade; on each spin the player picks one player from that team-era pool and slots them into one of twelve open roster positions. Once the roster is full, the season simulation runs entirely on the client and produces a final record, a stat breakdown, and a grade. Daily mode gives every player in the world the same spin sequence so scores can be compared on a global leaderboard, and any roster can be shared by permalink.
Related MCP server: 27-0-mcp
Key Features
Twelve-position roster with team-era spins — the draft covers all the standard NFL position groups, with each spin paired to a historical team-and-decade combination so the eligible player pool is genuinely scoped to that era.
Real position-specific stats — players carry position-appropriate stat lines (passing yards, rushing yards, touchdowns, interceptions, rating, sacks, tackles, return yards) rather than a single composite rating.
20-game simulation — the season covers 17 regular-season games, three playoff rounds, and the Super Bowl, with each result rolled by a client-side Monte Carlo run.
Daily mode with shared seed — every day at midnight Eastern the spin sequence resets and every player in the world receives the same set of team-era cells, with global ranking by simulated record.
Global leaderboard — Cloudflare D1 stores submitted scores at the edge so the leaderboard reads quickly from anywhere.
Shareable replay codes — any roster compresses into a short share code; opening the URL replays the same twelve picks and the same final record for anyone who follows the link.
Six-language interface — English, German, European Spanish, Latin American Spanish, Japanese, and Brazilian Portuguese routes ship at launch.
PSEO team-era pages — each of the 35 indexed team-era cells has its own multilingual page, giving the site real reading material beyond the gameplay loop.
Use Cases
Daily ritual — open the daily mode, take five minutes, post the resulting record to a friend group chat or a feed.
All-time roster debates — settle whether a particular generation could realistically go 20-0 by running the simulation rather than arguing in the abstract.
Fantasy season planning — use the team-era spin as a structured way to think about how positional scarcity affects a roster build.
Friend-group competition — race the same daily seed and compare records and player picks afterward.
Content creation — record a draft and simulation run, then post the share code so viewers can attempt the same roster and compare outcomes.
Who Is It For
20-0 is built for NFL fans who enjoy "best of all time" arguments and want a fast, structured way to put numbers behind them. It suits daily-habit users who want a short, repeatable game in their morning routine, and also fits more invested fans who like to dig into team-era constraints and build deeper rosters. The six-language interface and PSEO team-era pages make the site usable across multiple fan markets, not just the US. Because every game is free, requires no account, and finishes in well under ten minutes, it works equally well as a one-off curiosity, a daily routine, or a recurring shared challenge among friends.
Tools
list_scenarios
Return the canonical list of game modes and scenarios the site exposes (free play, daily, leaderboards, etc.). (20-0)
Input: no parameters. Returns: text/markdown.
get_official_links
Return the canonical list of official links for 20-0 (website, support, docs when available).
Input: no parameters. Returns: text/markdown.
Resources
site://20-0/scenarios— Available game modes, scenarios, and roster-building constraints.site://20-0/faq— Short FAQ generated from public site metadata.site://20-0/links— Canonical URLs to share with users.
Prompts
tell_me_about_20_0
Summarize what the site is, who it's for, and how it works. — 20-0
plan_a_run_20_0
Plan a single play-through: pick a mode, draft a roster strategy, and predict outcomes. — 20-0
Installation
Install via Smithery
npx -y @smithery/cli install 20-0-mcp --client claude(Replace claude with cursor, windsurf, or continue for those clients.)
Install from source
git clone https://github.com/rocnubie/20-0-mcp.git
cd 20-0-mcp
pnpm installThen add to your MCP client config (claude_desktop_config.json for Claude Desktop, mcp.json for Cursor / Windsurf / Continue):
{
"mcpServers": {
"20-0-mcp": {
"command": "node",
"args": [
"/absolute/path/to/20-0-mcp/src/index.mjs"
]
}
}
}Debug with MCP Inspector
npx @modelcontextprotocol/inspector node src/index.mjsOfficial Links
Website: https://20-0game.com
Support: support@20-0game.com
Development
pnpm install
pnpm start # run the server over stdioLicense
MIT
Available Tools
2 toolsget_official_linksA
Return the canonical list of official links for 20-0 (website, support, docs when available).
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries the full burden of disclosing behavior. It mentions 'canonical' and 'when available', implying some conditional handling, but it does not describe side effects, prerequisites, error behavior, or whether it is a safe read operation. This is insufficient for a tool with no annotation safeguards.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, front-loaded sentence with no filler. It efficiently conveys the core functionality and the useful qualifier 'when available' without unnecessary verbosity. Every word earns its place.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The description states what is returned (official links for 20-0) and hints at contents (website, support, docs), but lacks an output schema or return format details. For a simple, param-less tool, this is minimally adequate, but richer description of the return structure or use cases would improve completeness.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters and the schema is empty, so the baseline score is 4. The description adds no parameter-specific details, but none are needed. The baseline holds because there is no parameter semantic gap to address.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's action ('Return') and resource ('the canonical list of official links for 20-0'), specifying what is returned. It distinguishes from the sibling 'list_scenarios' by focusing on official links rather than scenarios, making its purpose unambiguous.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description offers no guidance on when to use this tool versus alternatives. It does not mention the sibling tool 'list_scenarios' or any conditions for choosing one over the other. There is no implied context beyond the bare statement of functionality.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
list_scenariosA
Return the canonical list of game modes and scenarios the site exposes (free play, daily, leaderboards, etc.). (20-0)
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries the transparency burden. It clearly indicates a read-only retrieval action ('Return') and calls the result 'canonical', signaling an authoritative, non-mutating operation. It does not mention error handling or response details, but these are not critical for a simple list retrieval.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, front-loaded sentence that efficiently conveys the purpose and examples. However, the trailing '(20-0)' is unexplained and adds no value, slightly detracting from an otherwise concise structure.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple, parameterless list tool, the description is complete enough: it states the return type (list), the subject (game modes/scenarios), and gives representative examples. The lack of an output schema is acceptable because the return value is self-evident, though the odd '(20-0)' token introduces minor ambiguity.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters, so the schema coverage is effectively 100%. The description adds useful context about the contents of the returned list (free play, daily, leaderboards), which is sufficient given there is nothing to document at the parameter level.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description uses a specific verb ('Return') and clearly identifies the resource ('canonical list of game modes and scenarios'), with examples of contents. This distinguishes it from the sibling tool 'get_official_links', which focuses on links rather than canonical game modes.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies its use by stating it returns the canonical list of game modes, but it does not explicitly state when to use it over alternatives or mention the sibling tool. There is no exclusionary guidance, so the usage context is only implied.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
2 tool updates
v0.1.0- First observed
get_official_links - First observed
list_scenarios
TDQS
The two tools have completely distinct purposes: list_scenarios returns game modes/scenarios, while get_official_links returns official links. There is no overlap or ambiguity between them.
Both tool names follow the same verb_noun pattern in snake_case ('list_scenarios', 'get_official_links'). The naming is fully consistent with a clear and predictable style.
With only 2 tools, the server feels thin but is acceptable for its narrow scope of providing two reference lists. It falls in the borderline category but doesn't detract from the server's purpose.
For its stated purpose of exposing canonical game scenarios and official links, the two tools cover the domain completely. There are no obvious missing operations within this narrow scope.
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
Related MCP Connectors
Read-only MCP server for the OPERANT AI operating-agent calibration benchmark.
- UnifAPIOAuthcom.unifapi
Hosted MCP server for live public-data APIs and Skills for AI agents.
Read-only MCP server for The Quiet Protocol's engines, benchmarks, proof, and business data.
Public, read-only MCP server for FarmNeural company facts, packages, and capabilities.
Related MCP Servers
- AlicenseAqualityCmaintenanceExposes the canonical 17-0 knowledge surface including game rules, roster constraints, and entry points for the NFL roster strategy game to MCP-compatible AI clients.2MIT
- AlicenseAqualityCmaintenanceProvides read-only access to the 27-0 NRL game knowledge including rules, roster constraints, and official links for MCP-compatible AI clients.2MIT
- AlicenseAqualityCmaintenanceProvides verified game rules, official links, and FAQ for the 17-0 NFL roster strategy game to MCP-compatible AI clients.2MIT
- AlicenseAqualityCmaintenanceRead-only MCP server exposing game rules, FAQs, and official links for the Women's World Cup 2027 simulator Pitch Queens, enabling AI clients to retrieve verified context without API keys.2MIT
Latest Blog Posts
- Who's Calling? MCP Hosts Are an Identity Blind Spot (And the Spec Knows It)By Om-Shree-0709 on .mcpAgent IdentityOAuth 2.1
- Your AI Chatbot Just Exposed Your CEO's Salary to an InternBy Om-Shree-0709 on .Agent IdentityMCP SecurityOAuth Delegation
- Why MCP Servers Need Execution Sandboxing (And Why Your Current Stack Isn't Enough)By Om-Shree-0709 on .Agentic AiPrompt InjectionWebAssembly
MCP directory API
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/rocnubie/20-0-mcp'
If you have feedback or need assistance with the MCP directory API, please join our Discord server