Bonsai MCP
Bonsai MCP connects an MCP client (e.g., Claude, Cursor, VS Code) to a running Blender + Bonsai (BlenderBIM) session, enabling inspection, querying, and manipulation of 3D scenes and IFC building models.
Scene & Object Inspection
Get a summary of the current Blender scene (object counts, collections, IFC availability), filtered by type, name, class, or GlobalId.
Retrieve detailed info (name, type, location, dimensions, IFC class, GlobalId) for currently selected objects.
IFC Data Querying
Fetch IFC property sets (psets) and quantity sets (qtos) for one or more objects (up to 100 targets per call).
Get IFC project info: schema version, project name, site/building/storey counts, entity counts, materials, and classifications.
Viewport Interaction
Capture screenshots of the Blender 3D viewport with options to set view direction (top, front, isometric, camera, etc.), frame content (all or selected), image format (JPEG/PNG), quality, and resolution. Optionally returns 2D bounding boxes for visible objects.
Code Execution
Run IfcOpenShell/Bonsai API Python code to query or modify IFC entities, read/write properties, traverse the model, and call
ifcopenshell.apioperations (bpyis blocked for safety).Run arbitrary Python with full
bpyaccess for Blender-specific tasks like viewport manipulation, rendering, object transforms, and modifiers.
IFC Model Management
Save the loaded IFC model in-place or to a new path (with overwrite protection), with an option to reload the project so IFC edits are reflected in the Blender viewport.
Diagnostics
Use the
doctorcommand to verify the bridge connection and tool availability.
Allows connecting MCP clients to a running Blender session with Bonsai (BlenderBIM), enabling scene inspection, IFC project queries, viewport capture, and Python execution inside Blender.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Bonsai MCPList every wall in the model with its fire rating."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Bonsai MCP
A local Model Context Protocol server that connects any MCP client (Claude Desktop, Claude Code, Cursor, VS Code, OpenAI Codex) to a running Blender + Bonsai (BlenderBIM) session. Inspect the scene, query the loaded IFC project, capture the viewport, and run Python inside Blender.
Documentation site: show2instruct.github.io/bonsai-mcp
MCP client --stdio--> bonsai-mcp --127.0.0.1:9878--> Blender add-on (bpy + Bonsai + IfcOpenShell)
Part of IFC-CoPilot: A Tool-Based Framework for LLM-Driven IFC Building Design.
News
[2026-08] v1.2 released: three new tools that sync Blender after IFC edits without a full reload (
refresh_view,refresh_geometry,reload_project), plus IfcOpenShellselectorqueries inlist_elements. All releases.[2026-07] Bonsai MCP is public, with a documentation site: a lighter, code-generation-first rewrite of our earlier ifc-bonsai-mcp server.
[2025-11] MCP4IFC paper released on arXiv, the study that motivated this server.
Related MCP server: BlenderMCP
Relation to ifc-bonsai-mcp
This repository supersedes ifc-bonsai-mcp, which we used for the experiments in the MCP4IFC paper and which stays online for reproducibility.
The original ships a large set of predefined tools. This one is built around code generation. Modern LLMs write IfcOpenShell code well, so a small set of guarded code tools covers more IFC tasks than any fixed tool list, and adapts to tasks we never anticipated. The code-generation workflow is reworked and simplified here, and the server is lightweight, quick to connect, and easy to use.
Use this repository unless you need the original's fixed tools or the exact paper setup. It is the one we keep updated.
Requirements
Blender 3.6+ (4.x recommended).
Bonsai (BlenderBIM), only for the IFC tools. Install it from bonsaibim.org.
uv, one-time install below. Runs the server and handles Python 3.10+ for you.
git, to clone this repo. The server runs from your local checkout; it is not published to PyPI.
Setup (one-time)
Do these once. uv installs everything into the repo's own .venv the
first time you run it; nothing is installed globally, and nothing is
fetched from PyPI.
1. Install uv:
# macOS / Linux
curl -LsSf https://astral.sh/uv/install.sh | sh
# Windows PowerShell
powershell -ExecutionPolicy ByPass -c "irm https://astral.sh/uv/install.ps1 | iex"2. Clone this repo somewhere permanent, and note its full path; you point your MCP client at it below:
git clone https://github.com/Show2Instruct/bonsai-mcp.gitQuick start
1. Install the Blender add-on
In Blender: Edit > Preferences > Add-ons. On Blender 4.2+/5.x, open the ▾ menu (top-right) > Install from Disk...; on older versions use the Install... button.
Pick
blender_addon/bonsai_bridge.pyfrom the repo you cloned (that exact file, notscripts/package_addon.py), or install thebonsai_mcp_bridge-X.Y.Z.zipattached to the matching GitHub release the same way. Then tick Bonsai MCP Bridge to enable it.Open the sidebar (press N) > Bonsai MCP tab > Start Bridge. It now listens on
127.0.0.1:9878.
2. Connect your client
Point your client at the folder you cloned. Everywhere below, replace
/path/to/bonsai-mcp with that path. On Windows in JSON, either use forward
slashes or double every backslash (C:\\Users\\you\\bonsai-mcp).
Claude Code:
claude mcp add bonsai-mcp -- uv run --directory /path/to/bonsai-mcp bonsai-mcpClaude Desktop, Cursor, VS Code, and other clients: add this to the client's MCP config, then restart the client:
{ "mcpServers": { "bonsai-mcp": { "command": "uv", "args": ["run", "--directory", "/path/to/bonsai-mcp", "bonsai-mcp"] } } }On Windows, if the client can't find
uv, use its full path as thecommand(e.g.C:\\Users\\you\\.local\\bin\\uv.exe).
uv run builds the project into the repo's .venv on first launch
(editable, so your local edits take effect on the next restart) and caches
it after that.
3. Verify
With Blender running and the bridge started, run this from inside the cloned folder:
uv run bonsai-mcp doctordoctor pings the bridge and reports Blender / IfcOpenShell status and the
tools it exposes.
Per-client config paths, the Windows uv.exe path note, and optional
BONSAI_MCP_* settings are in docs/clients.md.
Example configs live in examples/; set the --directory
path to your clone.
Tools
Fourteen tools, each tagged [QUERY] (read-only) or [EDIT] (mutates state).
Category | Tool | Purpose |
QUERY |
| Scene summary plus an optional filtered object list (paged). |
QUERY |
| Per-object info for the current selection (capped). |
QUERY |
| IFC-backed elements filtered by class (inheritance-aware), name, storey, or an IfcOpenShell |
QUERY |
| IFC property and quantity sets for one or many objects (paged batches). |
QUERY |
| Capture the viewport: |
QUERY |
| Schema, counts, materials, classifications. |
QUERY |
| Site -> building -> storey -> space tree with element counts. |
QUERY |
| Quantity takeoff (areas, volumes, lengths) by class, optionally per storey. |
EDIT |
| Run IfcOpenShell / Bonsai API code. |
EDIT |
| Run arbitrary Python with full |
EDIT |
| Sync the scene after data-only IFC edits (names, psets); milliseconds, no disk I/O. |
EDIT |
| Rebuild geometry/placement for specific elements; targeted, no disk I/O. |
EDIT |
| Full scene rebuild from the in-memory model (slow, explicit escape hatch). |
EDIT |
| Write the model to disk: in place or save-as (guarded). Durability only. |
Every tool returns structured content alongside readable JSON text, and
the server also exposes MCP resources (bonsai://project,
bonsai://scene, per-element psets) and two workflow prompts
(model-audit, visual-verify).
Full reference with inputs, outputs, and examples: docs/tools.md.
Example prompt, with an IFC project open in Bonsai:
"List every wall in the model with its fire rating."
Safety
The bridge binds to 127.0.0.1 only and has no authentication, and
execute_blender_code runs arbitrary Python. Treat it like an open Python
REPL on your machine and never expose it to a network. See
docs/safety.md.
Documentation
Rendered site: show2instruct.github.io/bonsai-mcp
Client setup (Claude, Cursor, VS Code, OpenAI)
The changelog can be found on the GitHub Releases page.
Contributing
See CONTRIBUTING.md. Short version, with Python 3.10+
and uv:
uv venv
uv pip install -e ".[dev]"
uv run python -m ruff check src tests blender_addon scripts
uv run python -m pytestAdd tests and docs for behavior changes. Report security issues privately through GitHub Security Advisories (see SECURITY.md).
License
MIT. See LICENSE.
Disclaimer
This is not an official Bonsai release. Bonsai MCP is an independent project, not affiliated with or endorsed by the Bonsai (BlenderBIM) project, bonsaibim.org, or the Blender Foundation.
Available Tools
8 toolsexecute_blender_codeADestructive
[EDIT] Run arbitrary Python code inside Blender with full bpy access. Use ONLY when you need Blender-specific operations (viewport manipulation, rendering, object transforms, modifiers). For IFC/BIM data operations, ALWAYS prefer execute_ifc_code. LOCAL TRUSTED USE ONLY.
| Name | Required | Description | Default |
|---|---|---|---|
| code | Yes | Python source to execute. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already indicate destructive hint and non-read-only. Description adds '[EDIT]' prefix and 'LOCAL TRUSTED USE ONLY' to emphasize mutability and security. Could elaborate on potential destructive actions, but overall transparent.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Extremely concise: two sentences pack purpose, usage constraints, and security warning. No redundant words. Front-loaded with key verb 'Execute.'
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a single-parameter tool with annotations, the description fully covers the context: what it does, when to use, alternative, and trust implication. No gaps remain.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Only one parameter 'code' with 100% schema coverage. Description says 'Python source to execute.' which adds context beyond the schema's 'Python source.' It conveys the execution nature clearly.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's purpose: 'Run arbitrary Python code inside Blender with full bpy access.' It distinguishes from the sibling tool execute_ifc_code by specifying when to use each, ensuring no ambiguity.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Explicit usage guidance is provided: 'Use ONLY when you need Blender-specific operations' and 'For IFC/BIM data operations, ALWAYS prefer execute_ifc_code.' Also adds security context with 'LOCAL TRUSTED USE ONLY.'
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
execute_ifc_codeADestructive
[EDIT] PREFERRED code execution tool. Runs IfcOpenShell / Bonsai API code with a pre-injected IFC namespace. bpy access is BLOCKED; use execute_blender_code only when you genuinely need Blender operations (viewport, rendering, object transforms). Pre-injected variables: ifc (the loaded IFC file or None), ifcopenshell, ifc_api (ifcopenshell.api), element_util (ifcopenshell.util.element), tool (bonsai.tool). Pre-injected helper functions: get_ifc_file() (loaded IFC file or raises), get_default_container() (active spatial container), save_and_load_ifc(path=None) (save the project and reload it; call this after IFC edits to make them visible in the viewport, since edits do NOT appear until the project is reloaded). Use this for: querying IFC entities, reading/writing properties, traversing the IFC model, calling ifcopenshell.api operations, and any BIM data work.
| Name | Required | Description | Default |
|---|---|---|---|
| code | Yes | Python source using IfcOpenShell/Bonsai APIs. bpy imports are rejected. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations indicate destructiveHint: true; description adds that edits do not appear until project is reloaded and explains the save_and_load_ifc helper. Also states bpy imports are rejected, providing behavioral context beyond annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Well-structured with clear sections, front-loaded purpose, and informative bullet points. Slightly lengthy but justified by the complexity of the tool; every sentence adds value.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a code execution tool with no output schema, the description is remarkably complete. It covers the tool's purpose, restrictions, available APIs, helper functions, and lifecycle considerations (reloading after edits). Leaves no significant gaps.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema covers the single parameter 'code' with a basic description, but the tool description adds extensive semantics: lists pre-injected variables (ifc, ifcopenshell, etc.) and helper functions (get_ifc_file, get_default_container, save_and_load_ifc), which greatly aids the agent in crafting correct code.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states it is a code execution tool for IfcOpenShell/Bonsai API with pre-injected IFC namespace. It distinguishes from sibling tool 'execute_blender_code' by noting bpy access is blocked and specifies its use for BIM data work.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Explicitly describes when to use this tool (for IFC queries, properties, traversing, API operations) and when not (for Blender operations, which require execute_blender_code). Provides guidance on calling save_and_load_ifc after edits.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_ifc_project_infoARead-only
[QUERY] Return IFC schema, project name, counts of sites/buildings/storeys, counts of common IFC entities, and material and classification summaries. Returns a clear error if no IFC project is loaded.
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint=true and destructiveHint=false. The description adds value by detailing exact return values (schema, counts, summaries) and error behavior. No contradictions.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single sentence, perfectly concise, front-loaded with '[QUERY]' to indicate read-only nature. Every word adds value.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema, the description comprehensively explains all return values and error conditions. With no parameters, it fully describes the tool's behavior.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
No parameters; baseline 4 is appropriate. Description does not need to explain parameters as schema coverage is 100%.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description explicitly states the tool returns IFC schema, project name, counts, summaries, and an error if no project. It clearly distinguishes from siblings like 'get_scene_info' (Blender scene) and 'get_psets' (specific property sets), as it focuses on overall IFC project info.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies usage when needing a project overview, but does not explicitly state when not to use or mention alternatives. The '[QUERY]' prefix hints at its read-only nature. Lacks explicit when-to-use vs siblings, but context is clear.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_psetsARead-only
[QUERY] Return IFC property sets (psets) and quantity sets (qtos) for one or more objects. Accepts any mix of global_ids and names lists (Blender object names). Up to 100 targets per call. The response preserves input order in a results list.
| Name | Required | Description | Default |
|---|---|---|---|
| names | No | ||
| global_ids | No |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
The annotations already declare readOnlyHint=true and destructiveHint=false. The description adds value by noting the response preserves input order in a results list and the 100-target limit, providing behavioral context beyond annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is three sentences with no wasted words. It is front-loaded with the core purpose and efficiently conveys all key information.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity and lack of output schema, the description covers purpose, parameters, limits, and response order. It might lack details on the exact format of returned data, but it is largely complete for selection and invocation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema has 0% description coverage. The description compensates by explaining that names are Blender object names and that global_ids are accepted in any mix, along with the limit. This adds meaning beyond the raw schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool returns IFC property sets and quantity sets for objects. It specifies the resource and action, and the sibling tools include other getters, making it distinct.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description starts with [QUERY] indicating a query tool, and specifies acceptable inputs (global_ids and names lists) and a limit of 100 targets. It lacks explicit alternatives or when-not-to-use, but the context is clear.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_scene_infoARead-only
[QUERY] Return a summary of the current Blender scene (scene name, object count, selection, collections, IFC availability). When query is supplied, the response also includes an objects list filtered by the query. Supported queries: 'all', 'selected', 'walls', 'doors', 'windows', 'spaces', 'slabs', 'columns', 'beams', 'roofs', 'stairs', 'by_class', 'by_name', 'by_global_id'.
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| query | No | Optional object filter. Omit for scene summary only. | |
| global_id | No | ||
| ifc_class | No |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations indicate readOnlyHint=true and destructiveHint=false. The description adds context about query-triggered object lists and the summary contents. No contradictions; it appropriately extends the annotation-implicit behaviors.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is two sentences, adequately front-loaded with the core purpose, and then adds query details. No extraneous content.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
While the summary and query behavior are described, the other parameters (name, global_id, ifc_class) are mentioned in the schema but not explained. Since there is no output schema, the description should cover these aspects for full clarity. It is partially complete.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is low (25%: only query has a description). The description explains the query parameter and its supported values, but does not explain name, global_id, or ifc_class parameters. With low coverage, the description should compensate but fails to do so.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool returns a summary of the current Blender scene with specific elements (scene name, object count, selection, collections, IFC availability) and further explains query-based filtering. It distinguishes from siblings like get_selected_objects (which focuses on selection) and get_ifc_project_info (IFC-specific).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description guides on when to omit query (scene summary only) and lists supported queries. However, it does not explicitly guide on when to use this tool versus siblings like get_selected_objects or execute_blender_code for object queries.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_selected_objectsARead-only
[QUERY] Return name, type, location, dimensions, and (if available) IFC class and GlobalId for each currently selected object.
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint=true and destructiveHint=false. Description adds that it returns specific fields and conditionally includes IFC data, providing useful context beyond annotations. No contradictions.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single sentence, front-loaded with '[QUERY]' indicating a read operation. No wasted words.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given zero parameters and no output schema, the description fully specifies what is returned (fields listed). Sibling tools are distinct, no missing context.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
No parameters exist (empty schema, 100% coverage), so description naturally covers everything. It explains the output without needing to document parameters.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description uses specific verb 'Return' and clearly lists the data fields (name, type, location, dimensions, IFC class, GlobalId) for selected objects. It distinguishes from sibling tools like get_scene_info (scene-level) or get_ifc_project_info (project-level).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Description implies use when objects are selected, but lacks explicit when-to-use/when-not-to-use guidance or mention of alternatives. However, context is clear enough for an agent.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_viewport_screenshotARead-only
[QUERY] Capture the Blender 3D viewport and return the image inline. Optionally aim the viewport first: view sets the direction (top/bottom/front/back/left/right = orthographic axis views, 'iso' = perspective isometric, 'camera' = scene camera) and fit frames the content ('all' or 'selected'). The render is downscaled so the longest edge fits max_size (default 800 px) and encoded as JPEG by default, keeping the response safely under MCP size limits. Scene render settings are restored afterwards; the viewport orientation persists.
| Name | Required | Description | Default |
|---|---|---|---|
| fit | No | Frame content before capturing: 'all' = everything, 'selected' = current selection. Combines with view. | |
| view | No | Aim the viewport before capturing. Axis names give orthographic views; 'iso' a perspective isometric; 'camera' the scene camera. Omit to keep the current orientation. | |
| format | No | 'jpeg' (default, small) or 'png' (lossless, large). | jpeg |
| quality | No | JPEG quality. Ignored for png. | |
| max_size | No | Longest image edge in pixels. The render is only downscaled, never upscaled. Values above ~1200 with format='png' may exceed the response size cap. | |
| max_objects | No | Cap for include_objects; largest boxes are kept. | |
| include_objects | No | Also return, as text, screen-space 2D bounding boxes keyed by GlobalId for objects in frame (normalized 0-1, origin top-left). Use this for spatial reasoning when the image channel is unavailable or for grounding what the image shows. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint and destructiveHint. The description adds context about scene render settings being restored, viewport orientation persisting, and downscaling/encoding to stay under size limits. This goes beyond annotations, but could mention any potential side effects like temporary view changes.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, well-structured paragraph that front-loads the core purpose, then details optional behaviors and rendering specifics. Every sentence is informative without redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's complexity (7 parameters, optional view/fit, encoding, bounding boxes), the description covers all aspects adequately. It explains input, behavior, and output (image inline + optional bounding boxes) even without an output schema.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, but the description enriches parameter meaning: e.g., 'view' and 'fit' combine, 'max_size' only downscales, 'quality' ignored for png, 'include_objects' provides spatial reasoning info. This adds value beyond the schema definitions.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states it captures the Blender 3D viewport and returns the image inline. It specifies the optional view aiming and fit parameters. Among sibling tools, none offer screenshot functionality, so it is well-distinguished.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description explains when to use each optional parameter (view and fit) and their effects. It implies usage for visual context, but does not explicitly state when not to use it or provide direct alternatives. However, siblings are sufficiently different to avoid confusion.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
save_ifc_fileADestructive
[EDIT] Save the loaded IFC model. With no arguments it saves the project back to its own file (in-place, like File > Save IFC). Pass output_path for a save-as; that refuses to overwrite existing files unless overwrite=true. Pass reload=true to reload the project from the saved file afterwards, which rebuilds the Blender scene so IFC-level edits become visible in the viewport.
| Name | Required | Description | Default |
|---|---|---|---|
| reload | No | Reload the project after saving so the viewport reflects IFC edits. | |
| overwrite | No | ||
| output_path | No | Optional save-as path. Omit to save the project to its own file. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Discloses destructive behavior (save can overwrite), and details the reload behavior that makes IFC edits visible. Annotations reinforce destructive nature, and description adds valuable context without contradiction.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Three sentences with clear front-loading. First sentence states core purpose, then details arguments. No extraneous information.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a tool with 3 optional parameters, no output schema, and destructive annotations, the description covers all relevant behaviors: save modes, overwrite guard, reload effect. Sibling tools are clearly distinct.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema descriptions cover 2 of 3 parameters. The tool description adds meaning for 'overwrite' (refuses unless true) and 'reload' (rebuilds scene), complementing the schema. 'output_path' is described similarly.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states 'Save the loaded IFC model' with specific verb and resource, and distinguishes two modes (in-place and save-as). It differentiates from sibling tools which are query or execution tools.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Provides clear context for each usage scenario: no arguments for in-place save, pass output_path for save-as, with conditions for overwrite and reload. Does not explicitly state when not to use but is sufficient given uniqueness.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
8 tool updates
v0.1.0- First observed
execute_blender_code - First observed
execute_ifc_code - First observed
get_ifc_project_info - First observed
get_psets - First observed
get_scene_info - First observed
get_selected_objects - First observed
get_viewport_screenshot - First observed
save_ifc_file
TDQS
Each tool has a clearly distinct purpose. execute_blender_code and execute_ifc_code are explicitly differentiated for Blender vs. IFC operations. The query tools (get_ifc_project_info, get_psets, get_scene_info, get_selected_objects) and save_ifc_file are non-overlapping.
All tool names follow a consistent verb_noun pattern (execute_, get_, save_). The naming clearly indicates action and target, making the set predictable for an agent.
With 8 tools covering code execution, queries, screenshots, and saving, the count is well-scoped for a BIM integration server. Each tool earns its place without redundancy or unnecessary complexity.
The tool surface covers core workflows: executing custom code (both Blender and IFC), querying project info and properties, capturing viewport, and saving. Minor gaps exist (e.g., no dedicated tool for creating/deleting entities), but these can be handled via execute_ifc_code.
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