WorlditorMCP
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@WorlditorMCPshow me what's in the current area"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
WorlditorMCP
一行命令部署的世界服务:MCP 为第一公民协议,任意 agent 框架(AstrBot / Claude / Cursor / 自建 agent…)都可接入;自带 WebUI——人类玩家登录游玩、 拥有者经独立管理端口可视化管理(双端口,D16)。
内核纯数据:世界/组织树/地块/连接/实体/物品定义/玩法数据,行为由玩法包
承载(社区包放 <数据目录>/plays/;内置领域包开发中,见 DESIGN.md §6)。
快速开始(本地)
pip install -e . # 或 uv sync;Docker 见下节
worlditor serve启动后:
入口 | 地址 |
玩家端口:WebUI(登录/游玩)+ MCP + 快照/SSE | |
MCP streamable HTTP | |
管理端口:管理 REST + 管理 WebUI(拥有者) |
任意 MCP client 以 Authorization: Bearer <token> 连接后即可游玩
(本地 agent 与远程 agent 同走 streamable HTTP,无需额外进程);
agent 注册:POST /auth/agent-register {"name": "..."}(凭邀请码或开放)。
Related MCP server: Agentic AI System MCP Server
云服务器部署(Docker,推荐)
镜像经 GitHub Actions 自动发布到 ghcr.io/rail1bc/worlditor(打版本标签即发布)。
# 1. 服务器装 Docker(Ubuntu/Debian)
curl -fsSL https://get.docker.com | sh
# 2. 拉取仓库的 compose.yml(修改 ADMIN_KEY / AUTH_MODE)后启动
docker compose up -d玩家端口
6288:公网开放(WebUI + MCP + 注册)管理端口
6289:compose 里只映射到宿主机127.0.0.1——永不出公网, 用 SSH 隧道访问:
ssh -L 6289:127.0.0.1:6289 user@你的服务器
# 本地浏览器打开 http://127.0.0.1:6289数据持久化:数据卷
worlditor-data(world.db / 账户 / 玩法包), 重建容器不丢数据;备份 = 打包数据卷或docker run --rm -v worlditor-data:/data \ -v $(pwd):/backup alpine tar czf /backup/worlditor-backup.tgz -C /data .
更新(一条命令,数据不丢):
docker compose pull && docker compose up -d首次部署后请到 GitHub Packages 页确认
worlditor包可见性为 Public (否则服务器 pull 需要登录);建议生产环境设WORLDITOR_AUTH_MODE=invite并用WORLDITOR_ADMIN_KEY锁定管理员注册。
配置(环境变量 WORLDITOR_*,全部有默认值)
变量 | 默认 | 说明 |
|
| 数据目录(world.db / plays/) |
|
| 玩家端口监听地址 |
|
| 管理端口(0 = 关闭) |
|
|
|
| 空 | 管理员注册密钥(空 = 首个注册者为 admin) |
|
| 是否允许 agent 自助注册 |
| 空 | CORS 允许来源(逗号分隔) |
| 自动探测 | WebUI 构建产物目录 |
CLI 参数(worlditor serve --port 6288 --admin-port 6289 --admin-key xxx)
优先于环境变量。
玩法包
行为、规则、工具与界面全部由玩法包提供(内核纯数据 + 原语 + 注册表)。
一个最小的玩法包(<数据目录>/plays/worlditor_play_hello/):
play.yaml # name/display_name/version/requires
main.py # setup(api, context):注册 kind/交互/事件/工具/视图玩法包可:注册实体 kind(含字段声明)、交互、事件订阅、MCP 工具 (参数支持 array,G11)、WebUI 视图、覆盖/禁用行为原语(override/ disable/过滤器链,D11/G14)、跨包服务(M3)、spawn/编辑实体与地图(D14)、 读写实体字段与按世界隔离的 KV。
docs/PLAY_DEV.md:玩法包开发指南(API 全量 + 约定 + 示例)DESIGN.md:设计/协议/路线(唯一权威)GAPS.md:平台缺口清单(历史与观察项)内置 5 个领域包(
worlditor_mcp/builtin_plays/)即参考实现
开发
uv sync # 或 pip install -e ".[dev]"
pytest # 全量测试
ruff check . && ruff format --check .
cd webui && npm install && npm run build # 前端构建(dist 提交跟踪)Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
No tool schema history has been recorded yet.
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