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Read & play The Floor, an on-chain strategy game on Robinhood Chain. Unofficial companion.

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Status
Unhealthy
Last Tested
Transport
Streamable HTTP
URL

Tool Schema Changelog

Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. 2 tool updates
    • Addedget_stock_tokens
    • Addedprepare_broker_trade
  2. 3 tool updates
    • Changedprepare_activate_broker1 field changed
      • changedInput schema / properties / from / description
        Previous value: -"Signing wallet — enables the allowance check and exact approveFirst amount."New value: +"REQUIRED: the wallet that will pay — the on-chain allowance check is mandatory."
    • Changedprepare_broker_floor_collect1 field changed
      • changedInput schema / properties / from / description
        Previous value: -"Signing wallet — MUST be the broker's current owner. Checked when given."New value: +"REQUIRED: the broker's current owner — verified against ownerOf on-chain."
    • Changedprepare_broker_floor_desk1 field changed
      • changedInput schema / properties / from / description
        Previous value: -"Signing wallet — MUST be the broker's current owner (executeCall is owner-gated; anyone else reverts). Checked when given."New value: +"REQUIRED: the broker's current owner — verified against ownerOf on-chain before any calldata is returned."
  3. 1 tool update
    • Addedget_broker_leaderboard
  4. 7 tool updates
    • Addedget_broker
    • Addedget_broker_activation_math
    • Addedget_broker_floor_status
    • Addedget_brokers
    • Addedprepare_activate_broker
    • Addedprepare_broker_floor_collect
    • Addedprepare_broker_floor_desk
  5. 22 tool updates
    • First observedget_behavior
    • First observedget_distribution
    • First observedget_firms
    • First observedget_floor_state
    • First observedget_history
    • First observedget_holders
    • First observedget_leaderboard
    • First observedget_live_actions
    • First observedget_player
    • First observedget_strategy
    • First observedget_swap_info
    • First observedlist_operators
    • First observedprepare_approve_floor
    • First observedprepare_collect
    • First observedprepare_create_desk
    • First observedprepare_recruit_operator
    • First observedprepare_recruit_starter
    • First observedprepare_seat_operator
    • First observedprepare_swap_eth_for_floor
    • First observedprepare_unseat_operator
    • First observedprepare_upgrade_desk
    • First observedprepare_wrap_eth

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TDQS

A3.9/5.0
Disambiguation5/5

Each tool has a clearly distinct purpose, with detailed descriptions that eliminate ambiguity. For example, get_player and get_broker target different entities, and prepare_collect versus prepare_broker_floor_collect serve different contexts.

Naming Consistency5/5

All tool names follow a consistent snake_case verb_noun pattern (e.g., get_behavior, prepare_swap_eth_for_floor). No mixing of conventions like camelCase or inconsistent verb styles.

Tool Count2/5

With 30 tools, the server exceeds the recommended range for a well-scoped set. While the tools cover a complex domain, the count is high enough to feel heavy and could benefit from consolidation or splitting.

Completeness5/5

The tool set covers all major operations and queries for the game: state retrieval, history, and transaction preparation for every action (desk creation, operator management, swapping, broker integration). There are no obvious gaps in the functionality.

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