Update project settings (current values appear at the top of list_files). Keys: title (2-100 chars), description, iconUrl, splashUrl, mobileAppId, enableSSR (boolean), flootAiDisallowed (boolean — true opts the project out of @floot/ai), and iOS Info.plist purpose strings (NS…UsageDescription — set to a string, or null to remove) plus boolean Info.plist keys (UIViewControllerBasedStatusBarAppearance — set to a boolean, or null to restore the template default). Invalid keys/values are reported and skipped. NOTE: these take effect on the published app only after the next publish (publish_app, or the user's Publish button). The iosInfoPlist keys only affect builds made before the first iOS publish; after the iOS app is published, edit the project file `static/__dev/native/ios-info.plist` directly with write_file/edit_file (see get_guides('ios-info-plist')). Likewise, after the first Android publish, edit `static/__dev/native/android-manifest.xml` directly for manifest changes (see get_guides('android-manifest')). `shareTarget` makes the native app appear in the iOS and Android share sheets (other apps can share photos/videos/files/text into it): pass { enabled: true, mimeTypes?, allowMultiple? } to register, { enabled: false } to remove; receiving the shared items still needs the handler in app code — read get_guides('share-target') first and ship both together. `nativeSystemBars` controls how the native app treats the status bar / Android navigation bar: mode 'inset' (default) keeps the app below the bars and paints the exposed strips `color` (default black — set it to the app's header color for a seamless look); mode 'edge-to-edge' runs the app under the bars, which REQUIRES the app to pad by var(--safe-area-inset-top/bottom) itself — read get_guides('native-system-bars') first and ship both changes together. Not superseded by the __dev/native files.