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524,660 tools. Updated 2026-09-06 17:02

"MediaPipe" matching MCP tools:

  • Load the torinmb MediaPipe engine once to enable any combination of face, hand, body, and segmentation pipelines, avoiding conflicts from separate setup tools.
    MIT
  • Set up selfie segmentation in TouchDesigner to isolate a person from the webcam as an alpha mask or transparent person cutout for direct use in keying or matte tools.
    MIT
  • Build a stick-figure skeleton in TouchDesigner from 33 pose landmarks with glowing bones. Sources: synthetic, MediaPipe, OSC, or an existing pose CHOP. Adjust line color, width, camera distance.
    MIT
  • Create a depth-driven GPU POP scatter field in TouchDesigner, using depth/mask TOPs to displace or emit particles, with automatic MediaPipe setup when needed.
    MIT
  • Set up real-time body tracking from a webcam in TouchDesigner: loads the MediaPipe engine, creates a 33-landmark pose CHOP, and builds a live skeleton. Just pick your webcam and enable Pose.
    MIT
  • Set up real-time hand tracking from a webcam in TouchDesigner, generating a CHOP with 21 landmarks per hand for gesture detection and pose skeleton binding.
    MIT

Matching MCP Servers

  • Builds a body-reactive visual from pose tracking: glowing marks on 33 landmarks with point, glow, or trail styles. Uses a synthetic pose for instant preview; supports MediaPipe, OSC, or a pose CHOP.
    MIT
  • Generate reactive scalar channels from MediaPipe body-pose landmarks—such as hand height, arm openness, and joint angles—for direct binding to TouchDesigner parameters.
    MIT
  • Turn hand landmarks into stable gesture-control channels for TouchDesigner visuals. Supports synthetic, MediaPipe, or existing CHOP sources.
    MIT
  • Set up full-body pose tracking to drive body-reactive visuals. Use the synthetic animated pose for instant preview without a camera, then switch to MediaPipe, OSC, or an existing CHOP for live input.
    MIT
  • Sets up webcam-based face-landmark tracking in TouchDesigner using MediaPipe, generating a 468/478-point face-landmark CHOP with confidence scores for use in data binding or visualization.
    MIT
  • Maps hand gestures to TDAbleton TDA_Mapper controls: outputs left/right pinch and wrist-roll maps, builds a skeleton overlay, and links the mapper to an existing setup for real-time performance.
    MIT
  • Create an interactive TouchDesigner installation where an open palm emits soap bubbles, with body and hand landmarks acting as colliders to bat them, plus a visible body contour overlay.
    MIT
  • Loads the MediaPipe engine once to enable face, hand, body, or segmentation pipelines, preventing multiple competing webcam instances.
    MIT
  • Run any model from the Replicate catalog by its owner/name identifier. Supports all categories including embeddings, segmentation, depth estimation, and more.
    MIT
  • Converts MediaPipe pose tracking into reactive scalar channels (hand height, arm openness, hand velocity) on a Null CHOP, with optional parameter binding.
    MIT
  • Create a live stick-figure skeleton from pose data in TouchDesigner. Supports synthetic, MediaPipe, OSC, or existing CHOP sources; outputs a compositable render with adjustable color, width, camera.
    MIT
  • Create live visuals driven by full-body pose tracking: glowing marks follow 33 landmarks in points, glow, or trail styles, using synthetic, MediaPipe, OSC, or existing pose data.
    MIT
  • Sets up real-time body tracking from a webcam in TouchDesigner: loads the MediaPipe engine, runs the timeline, and outputs a 33-landmark pose CHOP with an optional visual skeleton.
    MIT
  • Sets up real-time face-landmark tracking from a webcam: loads MediaPipe, starts timeline, and creates an adapter CHOP outputting 468/478 landmarks (tx/ty/tz/confidence) for visualization and binding.
    MIT
  • Configures MediaPipe selfie segmentation in TouchDesigner, generating an alpha mask (invertible/featherable) and pre-keyed person-on-transparent output for keyers or compositors.
    MIT