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524,660 tools. Updated 2026-09-06 17:02

"Godot Game Engine Development Resources" matching MCP tools:

  • Search the StackFiesta catalog for AI tools used in game development. Filter results by game engine, pricing, type, or category.
    MIT
  • Opens the Godot editor GUI for a specified project, letting you edit scenes and scripts before running the game. Use this to start the editor without executing the game.
    MIT
  • Reload the active Godot scene to reset game state during testing, enabling rapid iteration in test loops.
    MIT
    Destructive

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  • Terminate the active Godot project execution to halt game testing or debugging sessions within the development environment.
    MIT
  • Returns the installed Godot engine version for compatibility checks, e.g., verifying Godot 4.4+ features like UID.
    MIT
  • Install or remove the Godot addon that enables live game inspection, input simulation, screenshots, and play/stop control. Other features work without it.
    MIT
  • Capture a Godot scene, running game, or editor view to verify layout and visuals the console cannot show.
    MIT
  • Inspect Godot engine versions and game metadata, launch or stop game runs, capture recent logs, read/write settings, and export builds from one interface.
    Apache 2.0
  • Summarize a Godot project's key details including name, engine version, main scene, autoloads, input actions, enabled features, and resource breakdown.
    MIT
  • Resave Godot project resources to update UID references, resolving broken references for projects using Godot 4.4 or later.
    MIT
  • Retrieve comprehensive metadata about an Unreal Engine project, including asset counts, engine version, input actions, game modes, characters, and maps.
    MIT
  • Retrieve the installed Godot engine version and platform details to verify compatibility and configure development environments for game projects.
    MIT