Compile GameMaker projects using the real Igor build tool to catch GML errors like duplicate functions and syntax issues, briefly launching the game to verify.
Provides programmatic access to GameMaker Language (GML) documentation through MCP tools for function lookup, documentation search, and comprehensive coding guidance. Includes built-in GameMaker documentation with no additional setup required.
MCP server for reading and exporting GameMaker data files via UndertaleModCli. Enables entity listing, decompilation, and export through clean JSON output.
Determine whether a world coordinate lies on a real tile in a GameMaker room, returning the connected tile region if occupied. Confirms a point is inside tile-drawn geometry, not just instance-free.
Retrieve detailed information about a GameMaker object, including its sprite, parent, physics properties, and full event list with human-readable names.
Search GameMaker data files for entities by name pattern using case-insensitive substring matching, returning a JSON array with type, index, and name of each match.
Decompile GameMaker code entries from a data file to recover readable GML source. Use it when you need to inspect or restore game logic from compiled data.
List resource names from a GameMaker project's YYP file by type, such as scripts, objects, or sprites. Get a quick inventory of available resources for development or analysis.