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  • A
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    A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
    3
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    7
    MIT
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    maintenance
    Seamless automation and intelligent control over your Unity projects. By integrating with the MCP server and client, it allows AI agents or external tools to interact with your Unity environment—creating, modifying, and managing GameObjects, Components, Assets, Scenes, and more.
    4,174
    Apache 2.0
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    Indexes Unity projects into a SQLite database and exposes 23 MCP tools for Claude to explore scenes, prefabs, scripts, and assets via structured queries.
    1
    MIT
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    An MCP server that connects AI assistants to Unity Editor. It enables executing menu items, manipulating GameObjects, managing scenes, creating materials, running tests, and controlling play mode, all through natural language.
    10
    MIT
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    Implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with Unity projects through a Node.js server bridge.
    10
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    MIT
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    maintenance
    A Model Context Protocol server that integrates AI assistants like Claude and Cursor directly into the Unity Editor to automate game development workflows. It provides over 40 built-in tools for scene manipulation and project management, while offering a simple C# API for creating custom extensions.
    9
    GPL 3.0
  • A
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    maintenance
    Enables real-time control of Unity Editor through natural language commands, allowing AI to manipulate game objects, run automated tests, manage scenes, and perform batch operations with undo support.
    17
    4
    MIT
  • F
    license
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    quality
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    maintenance
    Connects Claude Code to the Unity Editor via MCP, enabling AI-driven control of scenes, assets, components, UI, animations, and more through 91 tools.
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  • A
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    maintenance
    A Unity Editor plugin that exposes Unity Editor capabilities to external AI agents via the Model Context Protocol. It enables AI agents to interact with Unity through tools for debugging, scene inspection, project management, and build operations.
    6
    MIT
  • A
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    maintenance
    Control the Unity Editor from any MCP host. One package install, one click, and your AI assistant can see your scene, create objects, and talk to the console. Patina is a Rust MCP server paired with a C# Unity bridge. It connects your favorite AI coding tool directly to the Unity Editor over a local TCP channel, with zero manual config.
    4
    2
    MIT
  • A
    license
    A
    quality
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    maintenance
    MCP server for controlling the Unity Editor from AI clients. 140+ tools for scenes, GameObjects, components, assets, Shader Graph, PlayTest DSL, screenshots with visual diff, batch operations with Undo rollback, and in-editor chat. Token-efficient plain-text protocol.
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    29
    MIT
  • A
    license
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    quality
    A
    maintenance
    Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.
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    394
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  • F
    license
    B
    quality
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    maintenance
    Provides AI assistants with structured access to Unity project metadata, build settings, and agent documentation directly from the filesystem. It enables querying project details and scene configurations without requiring the Unity Editor to be running.
    100
    124
    5
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