Provides unified control for both physical robots (ROS-based like Moorebot Scout, Unitree) and virtual robots in Unity3D/VRChat, enabling multi-robot coordination, environment generation, and automated 3D model creation.
MCP server for safely inspecting and editing Unity/VRChat prefabs, scenes, and assets. It diagnoses override collisions, broken references, and runtime exceptions, with read-only YAML analysis and write operations via an Editor Bridge.