Skip to main content
Glama
82,840 servers. Updated

Matching MCP tools:

Matching MCP Connectors:

  • A
    license
    Not graded
    quality
    A
    maintenance
    Indexes Unity projects into a SQLite database and exposes 23 MCP tools for Claude to explore scenes, prefabs, scripts, and assets via structured queries.
    1
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    An MCP server that connects AI assistants to Unity Editor. It enables executing menu items, manipulating GameObjects, managing scenes, creating materials, running tests, and controlling play mode, all through natural language.
    10
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables real-time control of Unity Editor through natural language commands, allowing AI to manipulate game objects, run automated tests, manage scenes, and perform batch operations with undo support.
    17
    4
    MIT
  • F
    license
    Not graded
    quality
    D
    maintenance
    Connects Claude Code to the Unity Editor via MCP, enabling AI-driven control of scenes, assets, components, UI, animations, and more through 91 tools.
    2
    -
  • A
    license
    Not graded
    quality
    D
    maintenance
    A Model Context Protocol server that integrates AI assistants like Claude and Cursor directly into the Unity Editor to automate game development workflows. It provides over 40 built-in tools for scene manipulation and project management, while offering a simple C# API for creating custom extensions.
    9
    GPL 3.0
  • A
    license
    A
    quality
    A
    maintenance
    Control the Unity Editor from any MCP host. One package install, one click, and your AI assistant can see your scene, create objects, and talk to the console. Patina is a Rust MCP server paired with a C# Unity bridge. It connects your favorite AI coding tool directly to the Unity Editor over a local TCP channel, with zero manual config.
    4
    2
    MIT
  • A
    license
    B
    quality
    A
    maintenance
    Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.
    80
    193
    394
    -
  • F
    license
    B
    quality
    B
    maintenance
    Provides AI assistants with structured access to Unity project metadata, build settings, and agent documentation directly from the filesystem. It enables querying project details and scene configurations without requiring the Unity Editor to be running.
    100
    124
    5
    -
  • A
    license
    B
    quality
    C
    maintenance
    An MCP server providing 15 tools for Unity projects, including Unity Gaming Services LiveOps (Economy, Cloud Save, Cloud Code), build-size and bloat analysis, and store-compliance checks.
    14
    12
    2
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Local MCP server that serves a local Unity documentation install to AI assistants, enabling full-text search and retrieval of Unity Manual and Script Reference pages through tools like search_unity_docs and get_page.
    MIT
  • A
    license
    Not graded
    quality
    Not graded
    maintenance
    Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
    2
    -
  • A
    license
    Not graded
    quality
    A
    maintenance
    A bridge enabling seamless communication between Unity and Large Language Models via the Model Context Protocol, allowing developers to automate workflows, manipulate assets, and control the Unity Editor programmatically.
    13,938
    MIT
  • A
    license
    Not graded
    quality
    D
    maintenance
    Enables AI assistants to interact with Unity Editor, managing scenes, game objects, animations, materials, scripts, and more via natural language commands.
    1
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions, including asset management, scene modification, and game mechanic testing.
    22
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.
    MIT