Enables AI assistants to interact with and manage Minecraft servers through a standardized interface, supporting server monitoring, player management, log analysis, and command execution.
Enables AI assistants to build and manage Unity projects directly through the Unity Editor, providing 150+ tools for scene creation, script generation, play mode control, input simulation, and performance analysis.
An intelligent game assistant for Red Alert, based on LangGraph and MCP, providing asynchronous architecture and multimodal AI control for game strategy, production, and combat management.
An MCP-based trivia game server where AI creates rounds with two true statements and one false 'twist' about various topics, letting players guess which statement is false.
Provides real-time access to Path of Exile 2 game data including currency exchange rates, item prices, and ladder meta-build statistics. It also enables LLMs to search the community wiki and retrieve datamined game information from public APIs.
Provides AI coding assistants with access to AccelByte Gaming Services (AGS) Extend SDK functions and models through searchable symbols and detailed documentation. Helps generate SDK code by exposing context about available functions, models, and templates for creating Extend app projects across multiple languages (Go, C#, Java, Python).
An MCP server that empowers AI coding agents to work effectively with Minecraft mod development, providing static analysis of decompiled source code and runtime interaction with a running Minecraft instance.
Exposes the WoWAudit API as structured tools for guild management, including roster, raid planning, attendance, wishlists, loot history, and applications, with read-only mode by default and optional write support.
Enables AI agents to control a Minecraft bot inside a Java Edition world via MCP, providing tools for movement, building, mining, combat, farming, trading, inventory, and world perception.
Enables Large Language Models to play chess agentically with real-time HTML board visualization and a hybrid AI engine featuring ten difficulty levels. It supports interactive games between users and agents, including a web dashboard to monitor active matches.
A Model Context Protocol server for querying and analyzing double-color ball (双色球) lottery historical data from 2013 to present, offering tools for data retrieval, statistical analysis, and reference number generation.
A read-only MCP server that serves live HayDay game data (crops, products, animals, machines, level unlocks) for AI agents to help plan your farm without interacting with the game itself.