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  • A
    license
    Not graded
    quality
    D
    maintenance
    Enables AI assistants like Claude to interact with Unity projects programmatically, supporting project management, asset creation, and build automation.
    1
    MIT
  • F
    license
    Not graded
    quality
    D
    maintenance
    Connects Claude Code to the Unity Editor via MCP, enabling AI-driven control of scenes, assets, components, UI, animations, and more through 91 tools.
    2
    -
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
    4
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Bridge Figma designs to any platform with structured specs for Unity, React, Flutter, SwiftUI, and more, including layout audit, design tokens, and accessibility checks.
    19
    19
    8
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Converts Figma designs (frames, components, instances) into inspectable packets and static Unity UGUI YAML prefabs via the Figma REST API, enabling direct design-to-Unity asset generation.
    5
    MIT
  • A
    license
    A
    quality
    D
    maintenance
    An MCP server that gives AI assistants direct control over Godot 4 game development projects. It enables launching the editor, running projects, creating and editing scenes, writing GDScript, and inspecting assets through natural language commands.
    44
    24
    4
    MIT
  • A
    license
    C
    quality
    D
    maintenance
    Enables AI assistants to interact with and manipulate Godot game engine projects, including creating projects, launching editor, managing scenes and nodes.
    12
    1,716
    1
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    28 tools for 3D and AR development — code generation, validation, model search (Sketchfab), and complete API reference. Android (Compose + Filament), iOS (SwiftUI + RealityKit), Web (Kotlin/JS + Filament.js). The only MCP server for 3D mobile development.
    1,307
    Apache 2.0
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables AI assistants to directly control the Cocos Creator game editor via MCP protocol, supporting scene management, node manipulation, component attachment, and asset management.
    30
    2
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Lets any MCP-compatible AI assistant read and edit Autodesk Civil 3D drawings through tools for alignments, surfaces, corridors, pipe networks, quantity takeoff, and cut/fill, using a local bridge plugin and named pipes.
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables MCP clients to control ZWCAD on Windows, providing 26 automation tools for 2D/3D drawing, annotation, entity editing, document management, and more.
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Model Context Protocol server that bridges design and development, giving AI assistants complete access to Figma for extraction, creation, debugging, and bidirectional token sync.
    8,318
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Converts a Lanhu design page into a Unity UGUI prefab YAML snapshot, enabling Unity developers to generate UI prefabs from Lanhu designs.
    1
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Unity Editor MCP SDK that exposes Unity Editor capabilities as MCP tools, enabling AI assistants like Claude Code to drive Unity Editor workflows through prefab inspection, asset manipulation, and preview rendering.
    MIT
  • A
    license
    Not graded
    quality
    F
    maintenance
    Multi-protocol IPC adapter layer for integrating DCC software (Maya, Houdini, Blender, Unreal, Unity) with MCP, enabling tool registration and remote control across multiple transport protocols.
    1
    MIT